Analysis of Racing Games | Racing Games Mechanics
This article in the series lists the activities, broken down as detailed as possible, that constitutes the game play in a racing game. The Game Play Activities Core Game Play Activities a racer or gamer can master and execute in a racing game as below: Accelerating, Decelerating, Braking, Gear Shifting, Line Taking, Strategic Boosting (nitro or speed boosters if available), Slipstreaming (or Drafting), Understanding the Track's Layout, Drifting, ...etc... Additional Game Play Activities that require mastery in "evolved" racing games: Aiming / Firing Accuracy Ammo conservation (A curve is approaching, hold back on the missile until a better opportunity arises?) Additional finesses in control (To get items or boosting strips on tracks on top of racing lines.) Reaction (To avoid obstacles or traps on tracks, especially those left by opponents!)…