Just added a game design document sample for Anomaly Racing’s Racing AI.
Document Sample can be Found Here | Anomaly Racing – Racing AI Document
Just added a game design document sample for Anomaly Racing’s Racing AI.
Document Sample can be Found Here | Anomaly Racing – Racing AI Document
Visual Identity of a Level is very important, especially so in a Racing Game, because the Players constantly revisit tracks. Players should be able to distinguish each of the Tracks easily and immediately from one another. Good naming is a good way to keep track of the track names, but colors will help to reinforce the connection, either consciously or sub-consciously.
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Sharing this video of Anomaly Racing which I did during my time with Precursor a few years ago. It is very long-winded, but is kind of a good thing because don’t think we can get to play it anymore because of all the patching that UT2004 is doing.
Just added some images from Anomaly Racing Mod [UT2004] as a test for Nexgen Gallery WordPress Plugin.
Continue reading…
Was surfing around and found this video taken by someone named Kanaro on Youtube. It was the “Anomaly Racing Mod” for UT2004, created in my old company Precursor Pte Ltd. Brought back lots of memories. Continue reading…