Game Design Theory

Game Designers

Thats just what is in the minds of many people, game design or development is putting in as many ‘cool’ game play features as possible, all the fun and playing games throughout the day! Suggest this, get people to do the stuffs, and you have a new feature! Then you just need to test it, play it, and of course, get many others to play it in the famous play testing process, where you get anyone from the street, toss him an endless supply of tidbits and drinks and ask that someone to play the game until he finish up the questionaire… basically get everyone excited, and the game would, and must be fun. Talk and Play, the 2 great character qualities required to make a game designer! Continue reading…

Introduction to User Accessibility in Games

A rather simple and old game design article from Gamasutra.com (6th July, 2005),“Improving Game Accessibility”

Though this article is pretty old, it does provide some useful information that should give a basic introduction to the subject. No frills and straight to the point. Takes just 5 minutes to read, but gives enough information to gain some awareness to this subject for game designers or developers.

Also, I’ve include a table below shows the major forms of disability that affects game play (extracted from the article), and I have included some suggested and game industry standard of overcoming these games accessibility issues.
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“Be able to Enjoy the Game without Sounds”

For user accessibility reasons, I always follow the game design rule for myself when doing game design. (A good thing that comes out would be, if a game is enjoyable without sounds, it could potentially be BETTER with sounds. )

I just wanna bring up this issue just to bring some attention to accessibility in games. Especially when it comes to accessibility for the disabled. A number of people still don’t know about this subject, or simply don’t bother

Sound comes in as a second layer to the game design, to enhance the game experience, make everything feel good, creates the atmosphere, provides additional information…

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Are Games Art?

My own point of view to this question is “Making Games is an art form, but not all Games are Art.”. I’m trying this just to challenge and deepen my understanding of Games. I’m not the wordy and super philosophical kind of person, so no high and mighty philosophy and super deep researches into the subject. I’m just gonna go with Wiki for some simple research and explanations.

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